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Hope you're enjoying my Christmas present... (Goldleaf, of course!) Jan 3, 2019
Dev: Goldleaf, Brew.js, Plutonium, Brew.NET..., from Nowhere
Hope you're enjoying my Christmas present... (Goldleaf, of course!)
Get ready for Goldleaf! And other projects soon too...
You can do it :D
Working on my current projects and two unrevealed ones... soonTM...
Hola XorTroll! Looking forward to your next PlayerNX release! Saludos!
Remaking Brew.js for some secret purpose, working on Goldleaf...
I hope I'll win a prize on the bounty!
That was fast
Hey are you a hb developer??
New main developer of Tinfoil!
http://github.com/XorTroll/HomebrewWare surprisingly working!
Developing my custom version of libnx, in high-level C++!
No idea what will come out of that, but I hope it turns out well!
Fuck off, CDN banned
Ouch, I should probably check if they've CDN banned me yet
Nice work with libnx thus far my friend. Very impressive :)
Working on NSPower!
Busy with ffmpeg libs,
let me guess... endianness . These packages usually support GCC from the start, but the custom environment such as a console´s Toolchain requires that you know both the C/C++ header (platform) settings. And also sometimes some of those require unix calls, which must be mapped / stubbed
Developing some tools for Nintendo homebrew, such as Brew.js API, CDNTool or other private projects I have. Having fun with homebrew!
Developing some tools for Nintendo homebrew, such as CDNTool, CiaGenerate, porting JS on Nintendo and other private projects I have.
Developing some tools for homebrew: CTR.Maker, CiaGenerate, 3dJS...
Developing quite different tools for Nintendo homebrew